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Mass Effect 2

Jeremy's Research blog


Mass Effect 2 — the second act in the ambitious space-faring trilogy from BioWare. Building upon the groundwork laid by its predecessor, it sought to elevate the series to new heights. So, did it achieve its goal, or did it falter under the weight of expectation? Let’s embark on this interstellar adventure to find out.

Story & Characters: In Mass Effect 2, the stakes are higher, the plot thicker, and the galaxy darker. Commander Shepard’s resurrection sets the tone for a game unafraid to venture into morally ambiguous territories. The story is more focused and engaging, with a real sense of urgency and danger.

The characters, too, are deeper. The game’s loyalty missions offer fascinating glimpses into each crew member’s psyche, adding layers of complexity. Yet, there are times when the narrative leans on familiar tropes and takes predictable turns. It’s thrilling but not revolutionary.

Graphics & Sound: A significant step up from the original, Mass Effect 2’s visuals are more polished and the animations more refined. The worlds feel more alive, and the character models are less wooden. Still, it’s not without its graphical shortcomings, and occasionally the illusion breaks.

The sound design is where Mass Effect 2 shines. The music is atmospheric and stirring, perfectly complementing the narrative beats. Voice acting, too, is superb, giving weight to the words and emotion to the drama.

Gameplay: Mass Effect 2’s gameplay is a double-edged sword. On one hand, the combat is more fluid, with improved mechanics and more satisfying gunplay. On the other, the RPG elements are stripped back, sacrificing depth for accessibility. The balance shifts, and while many will appreciate the streamlined approach, purists may feel something has been lost.

The removal of tedious exploration and the Mako’s clunky controls is a welcome change, but the new mining mechanic is a monotonous replacement. It’s a step forward and a step back, a dance between improvement and regression.

The Illusive Man & Cerberus: The addition of the Illusive Man and Cerberus adds a new dimension, challenging Shepard’s morality and the player’s allegiance. It’s a fascinating dynamic but one that could have been explored further. The potential for a deeper philosophical conflict feels slightly squandered.

Conclusion: Mass Effect 2 is an improvement on its predecessor in many ways, but it’s not without its shortcomings. The narrative is more…



Jeremy's Research blog

Quantum computing researcher, hiker, dog lover, intense gamer, artist and writer. I like writing SciFi hard science, and horror fiction..